Huge Fiend (Devil), Lawful Evil
Armor Class 26 Full Plate, Shield
Hit Points 352 (26d12 + 168)
Speed 30 ft.
STR
27 (+8)
DEX
14 (+2)
CON
25 (+7)
INT
22 (+6)
WIS
18 (+4)
CHA
24 (+7)
Saving Throws DEX +9, CON +14, INT +13, WIS +11
Damage Vulnerabilities Radiant
Damage Resistances Acid, Cold, Lightning, Poison, Thunder
Damage Immunities Fire, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Poisoned
Senses Darkvision, Truesight 120 ft., Passive Perception 14
Languages Common, Infernal, Telepathy 120 ft.
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

Fear Aura. Any creature hostile to the blood apostle that starts its turn within 30 feet of the blood apostle must make a DC 21 Wisdom saving throw, unless the pit fiend is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the blood apostle Fear Aura for the next 24 hours. Magic Resistance. The blood apostle has advantage on saving throws against spells and other magical effects.

Magic Weapons. The blood apostle weapon attacks are magical.

Innate Spellcasting. The Blood Apostle's spellcasting ability is Charisma (spell save DC 21). The Blood Apostle can innately cast the following spells, requiring no material components:

At will: detect magic, detect evil and good, lightning bolt

3/day each: hallow, Harm, chain lightning, fire storm

1/day: dark star, power word kill

 

Actions

Multiattack. The Blood Apostle makes four attacks: 4 with a longsword.

Longsword. Melee weapon attack: +15 to hit, reach 5 ft., one target: Hit 15 (2d6 + 8) slashing damage plus 21 (6d6) fire damage.

Teleport. The Blood Apostle magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Bleeding fatality. The Blood Apostle automatically scores critical hits on creatures who have below half of their maximum HP, as long as the attack hits.

 

Legendary Actions

The Blood Apostle can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Blood Apostle regains spent legendary actions at the start of its turn.

Teleport. The Blood Apostle teleports along with anything they are carrying, to an unoccupied space it can see within range.

Shield Bash (Costs 2 Actions). The Blood Apostle charges at a target it is engaged with. The creature must make a DC 25 dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone.

Hellish Rebuke (Costs 2 Actions). The Blood Apostle touches the ground and utters an unholy frame. All creatures in a 20 foot radius must make a DC 20 dexterity. The creatures take 28 (6d8) fire damage and 28 (6d8) necrotic damage on a failed save and half that much on a success. 

Description

These once mortal paladins granted their service to serve Asmodeus in life and death, in return for power. These knights spent years of their life practicing dark rituals, and cursed prayers, even going as far as human sacrifices. In death, their souls were sent to become one with the essence of Nessus. Asmodeus granted each of them a spiritual rebirth, by his own hands giving theme a mark of blasphemy engraved on their heads. They grant their full obedience to all of Baator, and fight for the uprising of Asmodeus. The blood apostles are sent to deal with tasks on the prime material realm, typically tasked to bounty hunt, and gain spheres of control upon the prime material plane. These vile servants strike fear to any mortal who dears to gaze upon them. They wear heavy, dark, jagged armor laced in a fiery hellish red glow to it. They're helm's cover they're entire head, besides leaving a gap for they're horrid glowing eyes. They each carry a sword, covered in the blood of demons on them, with a human skull on the hilt. It is said to be unknown on how many blood apostles exist, but is believed to be no more than 10.

Monster Tags: Devil

LordRedHair

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