Armor Class
13
Hit Points
45
(5d12 + 10)
Speed
20 ft., Fly 90 ft.
STR
20
(+5)
DEX
16
(+3)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
DEX +5, CHA +2
Senses
Blindsight 90 ft., Passive Perception 11
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Multiattack. The bat makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.