Large Undead (Hill Giant), Neutral Evil
Armor Class 17 (natural armor)
Hit Points 92 (9d10 + 27)
Speed 40 ft.
STR
18 (+4)
DEX
11 (+0)
CON
19 (+4)
INT
6 (-2)
WIS
16 (+3)
CHA
4 (-3)
Skills Intimidation +0, Perception +7
Damage Immunities Cold, Poison
Condition Immunities Charmed
Senses Darkvision 60 ft., Passive Perception 17
Languages Abyssal, Deep Speech
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

 

bone trail. The gorger can perfectly recall any path it has traveled.

Reckless. At the start of its turn, the bone gorger can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

 

Description

Their bones stained with the blood of fallen foes, bone gorgers are massive, skeletal humanoids whose roar is a savage battle cry that all civilized creatures fear. they live in caves on the edges of civilisation and kill any wondering man to use their bones in their skeleton armour

Habitat: MountainUnderdark

Dragon_of_wells

Comments

Posts Quoted:
Reply
Clear All Quotes