Armor Class
17
(natural armor)
Hit Points
92
(9d10 + 27)
Speed
40 ft.
STR
18
(+4)
DEX
11
(+0)
CON
19
(+4)
INT
6
(-2)
WIS
16
(+3)
CHA
4
(-3)
Skills
Intimidation +0, Perception +7
Damage Immunities
Cold, Poison
Condition Immunities
Charmed
Senses
Darkvision 60 ft., Passive Perception 17
Languages
Abyssal, Deep Speech
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
bone trail. The gorger can perfectly recall any path it has traveled.
Reckless. At the start of its turn, the bone gorger can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
Description
Their bones stained with the blood of fallen foes, bone gorgers are massive, skeletal humanoids whose roar is a savage battle cry that all civilized creatures fear. they live in caves on the edges of civilisation and kill any wondering man to use their bones in their skeleton armour
Comments