Armor Class
8
Hit Points
45
(6d10 + 12)
Speed
10 ft., Climb 10 ft.
STR
15
(+2)
DEX
6
(-2)
CON
14
(+2)
INT
2
(-4)
WIS
6
(-2)
CHA
1
(-5)
Damage Resistances
Acid
Damage Immunities
Lightning, Slashing
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.
Actions
Pseudopod. 1 target. 10 ft reach. +4 to hit. Hit: 2d6+2 acid damage.
Healing Pseudopod. The jelly hits an adjacent target. They regain 1d8+2 health.
Reactions
Healing Jelly. If the target is subjected to radiant damage, all creatures within 10ft of the jelly regain 2d6 hit points.
Description
A living manifestation of the blood of a god of order, this jelly often forms symbiotic relationships with humanoids.
Comments