Large Undead, Any Alignment
Armor Class 12 Bone armor
Hit Points 55 (5d12 + 4)
Speed 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +6, CON +6
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Necrotic, Poison
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Poisoned
Senses Passive Perception 10
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Self Heal. on a round where the bone pile is not damaged it is able to re arrange the bones that make it up and heal 10hp.

Actions

Multiattack. The bone Pile makes two attacks.

Claw Attack. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 4) [slashing] damage. 

Ranged Spine Attack. RangedWeapon Attack: +7 to hit, range 60ft., 3 targets. Hit: 8 (1d6 + 4) [piericing] damage.

Description

A giant pile of bones come to life and take a large hulking form 

Habitat: Underdark

Jeremypplett

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