Armor Class
17
feathery hide
Hit Points
114
(12d12 + 36)
Speed
60 ft., Fly 60 ft.
STR
10
(+0)
DEX
18
(+4)
CON
16
(+3)
INT
6
(-2)
WIS
14
(+2)
CHA
3
(-4)
Saving Throws
DEX +9, CON +8
Skills
Acrobatics +12, Nature +6, Stealth +12, Survival +10
Damage Resistances
Force
Condition Immunities
Restrained
Senses
Passive Perception 12
Languages
--
Challenge
13 (10,000 XP)
Proficiency Bonus
+5
Traits
Brave.
The black Chocobo has advantage on saving throws against being frightened.
Actions
Multiattack.
The Chocobo makes either two Star attacks or two attacks with its beak
Beak.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (2d6) piercing damage plus 3 (1d6) force damage.
Choco-Star.
Ranged Weapon Attack: +12 to hit, range 80/240 ft., one target. Hit: 13 (2d8 + 4) force damage plus 2 (1d4) radiant damage.
Flurry of Stars (Recharge 6).
The Chocobo unleashes its full ability of the night sky and attacks with three Choco-Stars against a target in range.
Reactions
Peck.
The Chocobo makes a Beak attack against a target that hits it from melee.
Comments