Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Heart of Hruggek. The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Multiattack. The bugbear makes two attacks and can use Primal Scream.
Chains. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) slashing damage, and that target must succeed on a DC 11 Strength saving throw or be knocked prone.
Primal Scream. All hostile creatures within 60 feet of the bugbear must succeed on a DC 13 Wisdom saving throw or be frightened of the bugbear until the end of its next turn. If a creature succeeds on its saving throw, this ability has no effect on that creature for 24 hours.
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