Armor Class
14
(natural armor)
Hit Points
50
(3d4 + 3)
Speed
50 ft., Climb 30 ft.
STR
18
(+4)
DEX
20
(+5)
CON
14
(+2)
INT
12
(+1)
WIS
16
(+3)
CHA
5
(-3)
Saving Throws
DEX +9, WIS +7
Skills
Athletics +10, Perception +15
Damage Resistances
Acid
Senses
Passive Perception 13
Languages
--
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
Pack Tactics. The velociraptor has advantage on an attack roll against a creature if at least one of the velociraptor’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Multiattack. The velociraptor makes two of any of the attacks below:
Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 5 (1d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 4 (1d10 + 4) slashing damage.
Acid Spit: Ranged Weapon Attack: +8 to hit, reach 30 ft., one target. Hit: 4 (2d12) acid damage.
Bonus Actions
Blink: The Blink Raptor can teleport to any space within 30 feet that it can see
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