Medium Humanoid (Orc), Neutral Evil
Armor Class 15 Medium Armour
Hit Points 18 (3d8 + 3)
Speed 30 ft.
STR
12 (+1)
DEX
16 (+3)
CON
16 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
12 (+1)
Condition Immunities Frightened
Senses Passive Perception 14
Languages Orcish
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Action Melee Attack. Punt - Melee Attack: +4 to hit, reach 5 ft  (1d4 + 2) Bludgeoning Damage. 

Action Ranged Attack. Heavy Crossbow - RangedWeapon Attack: +7 to hit, range 40/80 ft., (1d10 + 4) Fire Damage.

Reactions

Battle Master. If the Urruk is flanked and receives damage from behind, he reaches back, grapples the target and throws them up 1d6 x 5ft away.

Melee Attack: +4 to hit, reach 5ft., (1d6) Bludgeoning damage. Target is thrown 1d6 x 5ft away. 

Description

Urruks of the Broken Tusk Clan that act as ranged sharpshooters using their massive crossbows that can one-shot a charging Grunta. Unlike other Urruks, they prefer to sit back and rain lethal projectiles upon the enemy and have a reputation of sadism even among other Orcs.

Previous Versions

Name Date Modified Views Adds Version Actions
7/4/2023 12:29:42 PM
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Monster Tags: Orc

The_Choobe

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