Huge Dragon, Chaotic Good
Armor Class 19 (natural armor)
Hit Points 256 (24d10 + 111)
Speed 40 ft., fly 70 ft., climb 40 ft.
STR
24 (+7)
DEX
10 (+0)
CON
28 (+9)
INT
6 (-2)
WIS
13 (+1)
CHA
21 (+5)
Saving Throws STR +12, CON +14
Skills Survival +10
Senses Darkvision 60ft, Truesight 60ft, Passive Perception 13
Languages --
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (3/Day): If the Aardvark fails a saving throw it can choose to succeed instead.

Actions

Multiattack: The Aardvark makes 3 attacks; one tongue attack and 2 claw attacks. 

Tongue: Melee Weapon Attack: +6 to hit, reach 10 ft., Hit: (2d12 + 7) necrotic damage. 

Claws: Melee Weapon Attack: +6 to hit, reach 5ft, Hit: (2d6 + 7) necrotic damage. 

Soul Suck (Recharge 5-6): The Aardvark inhales the life force of all creatures in a 60ft cone. Each creature must make a DC 20 Constitution Saving Throw, taking 8d12 necrotic damage on a failed save or half as much on a successful one.

 

 

 

Legendary Actions

The Aardvark can take the Tongue Attack legendary action. This can only be used at the end of another creatures turn. The Aardvark regains spent legendary actions at the start of its turn.

Tongue Attack: The Aardvark makes a tongue attack

Description

The Aardvark Dragon is an enormous aardvark that has bright blue scales beneath its brown fur along with a tail and wings. It also has a bright blue tongue, which has saliva that can feed on life energy. They are incredibly rare because they only eat a certain fruit that is mildly poisonous to aardvarks so only the strongest among them can survive. It is assumed by sages that they were made by an eccentric dark mage or the likes, with there being every possibility it was the same that created Owl Bears.

Previous Versions

Name Date Modified Views Adds Version Actions
5/1/2023 2:59:31 PM
46
3
5
Coming Soon
7/5/2023 5:43:11 PM
81
3
5
Coming Soon
Shiverquill

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