Perfectly camouflaged. While in an area with no light cannot be seen with darkvision
Keen senses. Has advantage on perception checks that require the use of scent
Multi-attacker. This creature makes two attacks each turn
Powerful claws. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (3d4 + 4) slashing damage.
Venomous tail. Melee Weapon Attack: +6 to hit, reach 10ft., 1 target. Hit: 7 (2d8+ 3) poison damage. Target must also make a CON save dc (16), on a failed save take 3d8 necrotic damage or half as much on a successful one
Born from magic. When a creature casts a spell within 15ft of this creature. This creature regains 4d4 hp
Description
A cat like creature created from strong areas of dark magic. These beasts like to roam forgotten ritual sights and lost forests at night, searching for another meal. They share characteristics with a tiger, except for their black tar like fur and red glowing eyes. Be sure to stay far away from their tail as it has the head of a serpent.
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