Multiattack: The badlands goblin can make two attacks with its scimitar or crossbow.
Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) slashing damage plus an additional 7 (1d6) posion damage.
Crossbow. Ranged Weapon Attack: +7 to hit, range 60/180 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus an additional 7 (1d6) poison damage.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures. Badland goblins have adapted to be a bit tougher than the standard recognized goblin. They have learned how to ferment and fester their waste in order to coat their blades and arrow tips in it.
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