Armor Class
15
20 to Behead with 15 damage
Hit Points
31
(2d8 + 2)
Speed
25 ft.
STR
16
(+3)
DEX
14
(+2)
CON
20
(+5)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
STR +5, DEX +4, CON +7
Skills
Athletics +5, Perception +2, Stealth +8
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Exhaustion
Senses
Darkvision 25, Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.
Demon Regeneration: The troll regains 17 hit points at the start of its turn. The Demon dies only if it starts its turn with 0 hit points with a nichirin weapon.
Actions
Multiattack. Basic Demon is able to make 2 attacks a turn.
Fist. Moving up to 5ft Melee weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4-7 (1d4 + 3) Bludgeoning Damage.
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