Medium Humanoid, Any Lawful Alignment
Armor Class 13 Distracting Physique
Hit Points 19 (3d6 + 2)
Speed 35 ft.
STR
12 (+1)
DEX
19 (+4)
CON
14 (+2)
INT
13 (+1)
WIS
19 (+4)
CHA
22 (+6)
Saving Throws CHA +8
Skills Acrobatics +4, Performance +8
Condition Immunities Charmed
Senses Passive Perception 17
Languages Common, Undercommon Upto 3 languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Coquettish Charm. All saves are charisma saves.

Spellcasting. The Charming Working Girl is a 2-level spellcaster. Its spellcasting ability is [+3] (spell save DC 15, +3 to hit with spell attacks). The Charming Working Girl has following Bard spells prepared:
Cantrips (at will): Vicious Mockery, Message 
Level 1: Charm Person

Actions

Acrobatic Parry. As a readied response to an incoming attack this character can plan to parry which adds 2 AC.

Swift Kick. Melee Attack: +2 to hit, reach 5 ft., 1 target. Hit: (1d6) [bludgeoning] damage. 

 

Bonus Actions

Perfume Spray (Recharge 2-3). A small vial is smashed on the ground releasing an intoxicating aroma. All hostiles within 15 feet must make a WIS saving throw DC 14 or be stunned.

Reactions

Mocking Dodge. Whenever this character is the target of an attack if the attack does not hit they may retaliate with Vicious Mockery

Description

Working girls a first trained as assassins, be sure to tip.

Lair and Lair Actions

Any brothel acts as their lair

Lair Actions

On initiative count 12 (losing initiative ties), the Charming Working Girl takes a lair action to cause one of the following effects; the Charming Working Girl can’t use the same effect two rounds in a row:

  • Fade into the crowd - any time the character goes a round without being attacked they may take the hide action successfully.
Jaeded

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