Magical guardian: When he had taken damage he can heal himself as a bonus action on his turns for half the damage done in the round before.
Harden or relive: On each on his turn he can decide either to have disadvantage or advantage on attak rolls but attak rolls against this creature have the same effect.
Action Name: The Baleijia can attak twice on every turn.
Action Melee Attack: Melee Attack: +2 to hit, reach 5 ft., 2 targets. Hit: 5 (2d4 + 4) [bludgeoning] damage.
Last Will: When he takes a deadly blow he can use his reaction to make a thunderclap to warn other guardians. Additionally every creature in a 100 feet range must make a Constition saving throw to take half damage the full damage of 2d6 thunder damage.
Description
The baleijia is an green crystal elemental that was originally created to guard over the most important magical forests.
Lair and Lair Actions
Regional Effects: If the Baleijia dies inside a magical forest, his crystals are absorbed after 1 minute slowly by the magical trees around the Baleijia.
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