Amphibius. the axolotl can breathe air and water
Spellcasting. the axolotl gains one spell slot of it's owner's highest level
a cute creature. advantage on persuasion and deception
blink. teleport 100 feet of its owner or 50 feet of itself
cast spell. the axolotl dragon can cast a spell it's owner knows and has prepared
defensive blink. can teleport 120 feet to it's owner
blink. teleport 100 feet of its owner or 50 feet of itself
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.