Armor Class
15
(leather armor)
Hit Points
42
(5d8 + 10)
Speed
30 ft.
STR
14
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
16
(+3)
WIS
12
(+1)
CHA
14
(+2)
Skills
Intimidation +2
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The thug makes two melee attacks.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 3) Piercing damage.
Punch. Melee Attack: +4 to hit, reach 5ft., one creature. Hit: 6 (1d4+2) bludgeoning damage.