Armor Class
16
(natural armor)
Hit Points
50
(4d10 + 35)
Speed
40 ft., Burrow 20 ft.
STR
14
(+2)
DEX
12
(+1)
CON
14
(+2)
INT
8
(-1)
WIS
10
(+0)
CHA
6
(-2)
Damage Vulnerabilities
Thunder
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Paralyzed, Petrified, Poisoned, Unconscious
Senses
Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 14
Languages
Terran
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Actions
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (2d6 + 2) bludgeoning damage.
Description
The Cryial is an from Astral wizard shaped small monster out of stones dirt and Minerals, with 2 long arms and 4 small legs.
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