Gargantuan Monstrosity, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 65 (10d8)
Speed 30 ft., Climb 30 ft.
STR
26 (+8)
DEX
10 (+0)
CON
20 (+5)
INT
9 (-1)
WIS
9 (-1)
CHA
16 (+3)
Damage Vulnerabilities Radiant
Condition Immunities Frightened
Senses Darkvision 120 ft., Passive Perception 11
Languages understands all languages
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (2/Day). If the beast fails a saving throw, it can choose to succeed instead.

Antimagic Cone. The dreadnought’s eye creates an area of antimagic, as in the antimagic field spell, in a 60-foot cone. At the start of each of its turns, it decides which way the cone faces. The cone doesn’t function while the eye is closed or while the dreadnought is blinded.

Actions

Multiattack. The beast makes two Claw attacks and one Tusk attack.

Claw. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 14 (1d12 + 8) slashing damage, and if the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.

Tusk. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) slashing damage.

Psychic Projection (Costs 3 Actions). Each creature within 60 feet of the dreadnought must make a DC 19 Wisdom saving throw, taking 20 (4d8 + 4) psychic damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Teleport (2/Day). The beast magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Legendary Actions

The beast can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The beast regains spent legendary actions at the start of its turn.

Tusk Attack. The beast makes one Tusk attack.

Charge (Costs 2 Actions). The beast moves up to its speed without provoking opportunity attacks, then makes two Tusk attacks.

Description

Enormous and terrifying, Balar haunts the ethereal plane of the Otherworld, causing planar travelers to shudder at the very thought of them.

Covered from head to tail in layers of thick, spiked plates, Balar has two gnarled limbs that end in magic-enhanced pincer claws. Constellations appear to swirl in the depths of its single eye, and its serpentine tail trails off into the ethereal plane. Anything it swallows is deposited in a unique demiplane—an enclosed space that contains eons worth of detritus and the remains of travelers. The place has gravity and breathable air, and organic matter decays there. When Balar dies, its demiplane vanishes, and its contents are released into the Astral Plane.

HeatherWestbrook

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