Huge Plant, Neutral
Armor Class 14 Natural Armor
Hit Points 65 (9d10 + 20)
Speed 5 ft., Fly 20 ft.
STR
12 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
16 (+3)
CHA
10 (+0)
Damage Vulnerabilities Cold
Damage Resistances Lightning, Thunder
Condition Immunities Charmed, Exhaustion, Frightened, Prone, Unconscious
Senses Darkvision 60, Passive Perception 11
Languages Druidic Understands but cannot speak it.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Unusual Nature. The plant doesn’t require sleep.

Natural Airship. The Cloud Bulb can Carry up to 6 medium sized creatures.

At max charges: The cloud bulbs' size is now gargantuan, can carry up to 12 medium size creatures, has 30 extra hit points and its speed increases by 10ft.

Actions

Lightning Strike. The Cloud Bulb calls forth a bolt of lightning to strike a creature within 60ft that it can see, the creature must make a DC 15 dexterity saving throw, on a failed save it takes 2d6+4 lightning damage and can't take reactions till the end of its next turn. On a success it takes half damage.

Taser Tendril. The Cloud Bulb lashes out with one of its four tendrils at a creature it can see within 15ft: Melee Attack, + 4 to hit, 2d6+4 lightning damage and the creature must make a DC 15 constitution saving throw or be stunned untill the end of its next turn.

Bonus Actions

Rapid Decent. The Cloud Bulb wraps its tentrils around its base basket and prevents people from falling out as it releases air and plumits 180ft before it becomes stable in the air again. 

 

Description

Looks like a hot air ballon or a zepplin depending on size and has three eyes, one on the top of the bulb and one on either side of the bulb which is a milky whit color with the texture of an orange, the rest of its body is a light blue woody texture except for the tendrils which look like vines made of glass and have a faint spark of purple running through then.

Lifespan. 5 years

Monster Tags: plant

KoryKennedy

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