Medium Elemental, Unaligned
Armor Class 13
Hit Points 40 (5d8)
Speed 50 ft., Climb 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
7 (-2)
Skills Perception +4
Damage Immunities Fire
Condition Immunities Charmed, Frightened, Grappled, Prone, Restrained
Senses Darkvision 60 ft., Unknown passive Perception 12, Passive Perception 14
Languages understands the languages you speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Wildfire Bracers. As an action, you can expend one use of your Wild Shape feature to activate Belle's Wildfire power, rather than assuming a beast form. This power manifests for 1 hour, until Belle is reduced to 0 hit points, until you use this feature to empower Belle again, or until you die.

When you expend a Wild Shape, Belle appears in an unoccupied space of your choice that you can see within 30 feet of you. Each creature within 10 feet of Belle (other than you) when she appears must succeed on a Dexterity saving throw against your spell save DC (13) or take 2d6 fire damage.

Enhanced Bond. Whenever you cast a spell that deals fire damage or restores hit points while Belle's Wildfire power is active, roll a d8, and you gain a bonus equal to the number rolled to one damage or healing roll of the spell. In addition, when you cast a spell with a range other than self, the spell can originate from you or Belle.

Keen Smell. Belle has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If Belle moves at least 20 feet straight toward a creature and then hits it with a fire claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, Belle can make one fire claw attack against it as a bonus action.

Actions

Fire Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 + PB (1d6 + 3) fire damage.

Flame Seed. Ranged Weapon Attack:  +2 your spell attack modifier to hit, range 60 ft., one target you can see. Hit: 1d6 + PB (1d6 + 3) fire damage.

Fiery Teleportation. Belle and each willing creature of your choice within 5 feet of her teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that Belle left must succeed on a Dexterity saving throw against your spell save DC (13) or take 1d6 + PB fire damage.

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