Medium Or Small Plant, Any Alignment
Armor Class 2 Natural armor
Hit Points 30 (1d6 + 2)
Speed 20 ft., It burrows under ground using their roots as a drill and moves through the ground with ease , Walk 10 ft. They use their roots as legs
STR
10 (+0)
DEX
25 (+7)
CON
15 (+2)
INT
10 (+0)
WIS
20 (+5)
CHA
10 (+0)
Saving Throws DEX +11
Damage Resistances Acid
Condition Immunities Blinded, Invisible, Petrified
Senses Passive Perception 3
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Plant charm

Has 25% chance to charm a enemy

 

 

Actions

Power chomp:Big Bite that is close range and deals poison damage

Acid spit:Spit that has long range capability of a bow and deals acid damage ignoring armor

Bonus Actions

Undead rage: if a undead enemy is nearby it will enrage the plant and give it a boost of +2 to all stats and gains a extra action for 5 rounds

Reactions

Has a reaction to bread that allows it to be tamed

Legendary Actions

Has a 50/50 chance to heal 50% of remaining hit points or lose 50% of remaining hit points

Plant's Gambit (Costs 1 Action)  50% to lose half of remaining hit points or heal 50% of current remaining hit points

Mythic Actions

No mythic action

Description

A plant that walks using its roots to move and has no arms. It's head looks similar to that of a Venus fly trap but it's head is a sphere with a 2ft long tongue for tasting its food to make sure it isn't poisonous

Lair and Lair Actions

No lair

Monster Tags: plant

Habitat: ForestSwamp

rosalesemilio118

Comments

Posts Quoted:
Reply
Clear All Quotes