Armor Class
12
Fur
Hit Points
5
(50d4)
Speed
50 ft., Climb 40 ft.
STR
10
(+0)
DEX
15
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
12
(+1)
CHA
9
(-1)
Skills
Intimidation +5, Perception +3, Stealth +4
Damage Vulnerabilities
Slashing
Damage Resistances
Acid
Damage Immunities
Fire
Senses
Blindsight Blind at day., Darkvision Can see at night, Passive Perception 7
Languages
Abyssal, Infernal --
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Teeth. Melee Weapon Attack: +1 to hit, reach 1 ft., one target. Hit: 5 piercing damage.
Fire Tongue. Melee Weapon Attack: +1 to hit, reach 1 ft., one target. Hit: 5 Burning damage. Leave burns: 2 burn damage
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