Large Beast, Unaligned
Armor Class 12
Hit Points 37 (5d10 + 10)
Speed 40 ft.
STR
17 (+3)
DEX
15 (+2)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +3, Stealth +10
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Knife. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Backstab. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d20 + 3) piercing damage.

Description

As opposed to the average Tiger, the Commando Tiger has been observed wearing a red bandana and having black smudges bellow both of its eyes. The Commando Tiger can also be seen wielding a knife in its mouth which is its primary means of attack.

Monster Tags: Misc Creature

Habitat: ForestGrassland

tyboi

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