Tiny Construct, Unaligned
Armor Class 13
Hit Points 35 (6d8 + 8)
Speed 40 ft.
STR
10 (+0)
DEX
15 (+2)
CON
13 (+1)
INT
15 (+2)
WIS
10 (+0)
CHA
4 (-3)
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Passive Perception 10
Languages Understands the languages of its creator
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Reconfigure. The Armguard Familiar can combine with another creature and connect to them. They can take no other actions until they are unattached. A creature that is attached by the Armguard Familiar gets a +1 bonus to all saving throws and a +1 to their AC. If the Armguard is destroyed or uses an action, they can unattach from their host.

Force-Empowered Rend. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) force damage.

Reactions

Ward. As a reaction, the Armguard Familiar can increase the AC of a creature that it is attached to by 2.

InterveneAs a reaction, the Armguard Familiar can impose disadvantage to an attack a creature that the Armguard Familiar is attached to makes.

Monster Tags: construct

Habitat: Urban

TrillionPB

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