Small Humanoid (Goblinoid), Neutral Evil
Armor Class 17 (chain shirt, shield)
Hit Points 21 (6d6)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
10 (+0)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Teleport (special): The goblin can Teleport to any known location but there are special requirements. The teleport only works if a child that hasn't eaten their vegetables is within 120ft. of the destination. 

Actions

Multiattack. The goblin makes two attacks with its scimitar. The second attack has disadvantage.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Redirect Attack. When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.

Description

Broccoli Goblins are, for most other races, are thing of myth. Used by parents across the land, they tell their children that the Broccoli Goblin will come for them in their sleep if they don't eat their vegetables. What these parent's don't know is, these Goblins exists. They are rare but posses special powers.  (This monster was created as a joke for a private group. It can be integrated into any campaign though as they are essentially a Goblin Boss with a special Teleport ability.)

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

adkins224

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