Action Name. Poisoned bite, Bite, poison scratch, scratch
Action Melee Attack. Poisoned bite: 1d10 damage, con. Saving throw, (dc 16) or be poisoned for 2 turns. Bite: 1d10 damage. Poison scratch: 1d6 damage, con. Saving throw, (dc 14) or be poisoned for 4 turns. Scratch: 1d6 damage.
Action Ranged Attack. Poison spit: spit poison in 10ft line. If in that line, roll constitution saving throw, (dc 12) or be poisoned for 3 turns
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Deadly, disgusting, and, you will find, very unpleasant.
— Throck
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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