Large Swarm of Large beasts, Chaotic Neutral
Armor Class 14 Natural armor
Hit Points 129 (5d20)
Speed
STR
19 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
17 (+3)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +8, CON +8, INT +7
Damage Vulnerabilities Bludgeoning, Fire
Damage Resistances Cold, One of the following: acid, cold, fire, lightning, or poison
Damage Immunities Acid
Condition Immunities Charmed, Frightened
Senses Passive Perception 10
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Action Name. Poisoned bite, Bite, poison scratch, scratch

Action Melee Attack. Poisoned bite: 1d10 damage, con. Saving throw, or be poisoned for 2 turns. Bite: 1d10 damage. Poison scratch: 1d6 damage, con. Saving throw, or be poisoned for 4 turns. Scratch: 1d6 damage.

Action Ranged Attack. Poison spit: spit poison in 10ft line. If in that line, roll constitution saving throw, or be poisoned for 3 turns

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Deadly, disgusting, and, you will find, very  unpleasant.

— Throck

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ForestSwampUnderdark

Rennboii_person

Comments

Posts Quoted:
Reply
Clear All Quotes