Undying Resilience. When Vaagrush drops to 0 hit points, he makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, Vaagrush drops to 1 hit point instead.
Aura of Desolation. While Vaagrush is alive, all undead creatures within 30 feet of him have advantage on saving throws against being turned or forced to flee.
Extended Telepathy. Vaagrush can speak telepathically to any creature he knows, regardless of whether he can see them or not.
Multitrack. Vaagrush makes three attacks: two with his green flame greatsword and one with his Soul Devourer ability.
Green Flame Greatsword. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 18 (2d10 + 5) [slashing] damage. plus (2d6) [necrotic] damage.
Soul Devourer: Vaagrush targets a creature within 10 feet of him that has been reduced to 0 hit points within the past minute. The creature must succeed on a DC 15 Wisdom saving throw or be raised as an undead minion under Vaagrush's control. The minion has the statistics of a zombie, but its type changes to undead and it gains the following trait:
Undying Loyalty: The undead minion gains a bonus to its attack rolls equal to Vaagrush's Charisma modifier (+3) and deals an additional 2d6 necrotic damage with its melee attacks.
Description
Once known as Sir Aric Stormrider, Vaagrush was a fearless knight renowned for his lightning-fast strikes. He was betrayed by King Trifus when the king abandoned him and his comrades on the battlefield, leading to their demise. Enraged and consumed by vengeance, Vaagrush made a dark pact, granting him immortality. Now, he seeks to conquer Kaster and claim it as his own, forever reminding Contenia of the king's treachery.
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