Spellcasting. Azuk Shadowhand is a 5th Level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +7 to hit with spell attacks). Azuk Shadowhand has following Warlock spells prepared:
As a 5th Level Warlock, Azuk has two 3rd Level Spell Slots
Cantrips (at will): Eldritch Blast, Mage Hand, Chill Touch
1st level: Charm Person, Hellish Rebuke
2nd Level: Hold Person, Ray of Enfeeblement
3rd Level: Fear, Counterspell
Fear Aura: Any hostile target to the creature that starts its turn within 20 feet of the creature must make a Wisdom saving throw (DC 14), unless the creature is incapacitated. On a failed save, the target is frightened until the start of its next turn. If the target’s saving throw is successful, the target is immune to the creature’s Fear Aura for the next 24 hours.
Telepathic Shroud: The creature is immune to any effect that would sense its emotions or read its thoughts, as well as divination spells.
Shadowy Touch Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 11(3d6 + 4) Necrotic damage. The Target must succeed as DC 14 Wisdom saving throw or be feared for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Mocking Curse. Once per turn when a creature makes an attack on Azuk and misses he can mock them, forcing them to make a DC 14 Charisma Saving throw. If they fail they have disadvantage on their next attack.
Azuk can take 2 legendary actions per turn. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Azuk regains spent legendary actions at the start of their turn.
Cantrip (Costs 1 Actions). Azuk can cast a Cantrip
Field of Shadows (Costs 2 Actions). Azuk unleashes a field of dark shadow magic on all creatures within 10 feet of it. All targets must succeed a DC 14 Constitution saving throw against this magic or become Blinded for 1 minute. The Blinded targets can repeat the saving throw at the end of each of their turns, ending the effect on themselves on a success. If the target succeeds the throw, they are not blinded.
Grasp of Narginax (Costs 2 Actions). Azuk's eyes glow red as he raised an arm and grasps firmly. The Target must make a DC 14 Dexterity saving throw, on a fail a shadowy hand erupts from beneath the target, grappling them and causing 14(2d10) Necrotic damage. If they succeed the throw the ability is dodged but the target is buffeted for 5(1d6 + 2) shadow damage from the aura.
Description
Azuk Shadowhand is an Orc Warlock who resides within the Darkglade Tower. He is a dangerous Orc whose only desire is the power of the forest fireflies for his dark rituals. He is a hunched over Orc with a walking stick in one arm, his robe is laced with skulls and dark effigies.