Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
WarWager hit +5 1d20 +5
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Insanity gaze: Wargulf gazes at a creature he can see that creature sees Wargulf as another member of the party while that member of the party looks like Wargulf.
Unkillable rage: when Wargulf is reduced to zero hit points he is instead reduced to 20 hit points and his now can only use unarmed strikes with +5 to hit and 2d12 damage until he is again reduced to zero hit points if this takes more then ten rounds he rises again otherwise he is dead.
Beyond death: Wargulf's axe WarWager animates and does 1d10 damage to the creature that killed Wargulf if this would reduce that creatures hp to 0 that creatures soul is now trapped inside the axe only a wish spell can end this imprisonment
Description
Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them. Wargulf lead several tribes like these until a tribe of lizardfolk finally did them in. turning them against each other Wargulf was immune Blightweaver the leader of the invasion was surprised by Wargulf's will to survive so he Wargulf a place on his pantheon in exchange for his utter devotion and Wargulf quick to spare his own life being naturally selfish agreed. Blightweaver then gouged out his right eye putting in it a gemstone he has only ever given to three others. This gem allowed Wargulf to become twice the orc he once was he quickly started killing everything in his path.
Wargulf is loyal to Blightweaver alone and wiill gladly slaughter anyone else regardless of Blightweavers orders he live only to kill and rule.
Comments