False Appearance. While the toy remains motionless, it is indistinguishable from a normal wind-up toy.
Wind-Up Lifeforce. The Wind-Up Toy ceases to function after 24 hours unless a character spends 1 hour rewinding it.
Reclaimable. A character with a Tinker skill can use an action to dismantle the body of the clockwork toy and reclaim the materials used to create it.
Shower of Sparks. The Wind-Up Toy exhales a shower of harmless sparks.
Alarm. The Wind-Up Toy creates a loud noise like an alarm bell.
Description
Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.
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