Toughened skin: The amygdala has tough natural armour everywhere but its arms and head, its legs and body are resistant to all damage types. its head and arms have no resistances but are harder to hit, making any melee attacks have disadvatage on their attack rolls unless the Amygdala is prone, restrained, stunned or incapacitated.
Claw: +12 to hit, reach 15 feet, one target. On hit: 2d8 +6 slashing damage
Pincer: +14 to hit, reach 25 feet, one target. On hit: 2d6 +8 piercing damage
Acid discharge: +12 to hit, reach 10ft puddle by the head. On hit: 3d6 +1 arcane damage
Explosive laser: (recharge 5 - 6) fires a beam in a straight line of 60ft length. The impact of the laser causes 7ft wide explosions. Creatures in range will take 2d10 +8 arcane damage and be knocked prone on a failed DEX saving throw (DC 19) or 1d8 +3 arcane damage on a successful saving throw.
The Amygdala can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Amygdala regains spent legendary actions at the start of its turn.
Claw : Amygdala makes a claw attack
Acid discharge: Amygdala uses an acid discharge action
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