Medium Celestial, Lawful Neutral
Armor Class 26
Hit Points 150 (15d8 + 85)
Speed 50 ft., Fly 150 ft.
STR
18 (+4)
DEX
17 (+3)
CON
20 (+5)
INT
19 (+4)
WIS
22 (+6)
CHA
24 (+7)
Saving Throws INT +9, WIS +11, CHA +12
Skills Perception +14
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Lightning, Necrotic, Poison, Radiant
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Truesight 120 ft., Passive Perception 18
Languages All, Telepathy 120 ft.
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Celestial Blessing. The AC of the Valkyrie includes its Charisma bonus

Angelic Weapons. The valkyrie's weapon attacks are magical. When the valkyrie hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).

Divine Awareness. The valkyrie knows if it hears a lie.

Innate Spellcasting. The valkyrie's spellcasting ability is Charisma (spell save DC 19). It can innately cast the following spells, requiring no material components:

At will: aid, detect evil and good, plane shiftspare the dying

3/day each: call lightningcreate food and waterdivine favor, find steed (warhorse)

1/day each: commune, conjure animals (eight wolves), death ward

Magic Resistance. The valkyrie has advantage on saving throws against spells and other magical effects.

Horn of Ysgard. Once per day, the Horn of Ysgard can summon up to three Valkyrie warriors. Summoned Valkyries can be returned to Ysgard as a simple action.  

Actions

Multiattack. The valkyrie makes two spear attacks, or two short sword attacks, or two attacks with its longbow, or substitute any attack for a Slaying Word action.

Slaying Word. Ranged Magic Attack: Speak the word of death to a target you can see within 120 ft. If the target is a creature that has 100 hit points or fewer, it must succeed on a DC 16 Constitution saving throw or die.

Spear. Melee or Ranged Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 16 (1d8 + 10) slashing damage plus 10 (2d8) radiant damage.

Longbow. Ranged Weapon Attack: +17 to hit, range 150/600 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 10 (2d8) radiant damage. 

Healing Touch (3/Day). The valkyrie touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Bolster (1/Day). The valkyrie bolsters all nonhostile creatures within 60 feet of it until the end of its next turn. Bolstered creatures can't be charmed or frightened, and they gain advantage on ability checks and saving throws.

Description

First daughter of Reginleif, Queen of the Valkyries. Elegant and deadly are a few of the many words that can describe a valkyrie in the battlefield, they are also known to have divine beauty under their rough warrior appearances. If ever you see a valkyrie walking nearby, know that a warrior died an honorable death somewhere close.

Wingless Divine. Most warriors swear that they saw the valkyrie with white, feathery wings as they descended into battle; however, the wings of a valkyrie are spectral, appearing whenever the valkyrie attempts to fly. This causes the valkyrie to be easily mistaken with a normal female warrior when they hide their wings.

Deliverers of Spirits. The main duty of a valkyrie is to transport the souls of the fallen and the brave dead to peace, and to do so they were given the ability to carry the spirits to their final resting place.

Mortal Desire. A valkyrie doesn't require food, drink, or sleep; however, many do so around others if only for the joy of feasting with heroes and warriors of equal worth.

Personality. Cleovadre is a formidable and focused leader who is unyielding in her dedication to her mother and the future of Asgard. She carries herself with a sense of authority and commands respect.

Competitiveness. Cleovadre's position as the eldest and her role as the future Queen of Asgard make her feel the constant need to prove herself. She strives to be the epitome of strength and excellence, which sometimes fuels a subtle competitive nature with her sisters.

Weakness. Cleovadre's greatest weakness lies in her fear of failure and the pressure to live up to the expectations placed upon her. She is afraid of making mistakes and letting down those who depend on her, which can sometimes lead to moments of self-doubt.

Unique Insight/Strength. Cleovadre possesses exceptional tactical brilliance and a keen understanding of the art of war. Her insights on military strategy and her ability to inspire and rally her sisters in battle are unparalleled.

Monster Tags: Angel

NakaNiru

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