Armor Class
14
leather
Hit Points
10
(2d6 + 2)
Speed
30 ft.
STR
12
(+1)
DEX
16
(+3)
CON
10
(+0)
INT
8
(-1)
WIS
8
(-1)
CHA
4
(-3)
Saving Throws
DEX +5
Senses
Passive Perception 13
Languages
Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Artery Cuts. On every attack roll 1d4 if its above 2 the attack bleeds.
Matchup. The creature is always the parties level, the creature gains 2 HP per level and +1 to attacks for every 4 levels remove the damage bonus and replace it with an extra dice (if an attack does 1d6 it now does 2d6) and +1 AC and +1 To Hit.
Actions
Shank. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 1d8 piercing damage.
Knife Throw. Ranged Weapon Attack: +3 to hit, range 15/80 ft., 1 target. Hit: (1d6) piercing damage.
Description
A hooded bandit duel wielding knives with padded leather armor on his chest. This Creature is part of a homebrew campaign called Darkest DND
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