Medium Humanoid (Any Race), Any Evil Alignment
Armor Class 14 leather
Hit Points 10 (2d6 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws DEX +5
Senses Passive Perception 13
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Artery Cuts. On every attack roll 1d4 if its above 2 the attack bleeds.

Matchup. The creature is always the parties level, the creature gains 2 HP per level and +1 to attacks for every 4 levels remove the damage bonus and replace it with an extra dice (if an attack does 1d6 it now does 2d6) and +1 AC and +1 To Hit.

Actions

 

Shank. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 1d8 piercing damage. 

Knife Throw. Ranged Weapon Attack: +3 to hit, range 15/80 ft., 1 target. Hit: (1d6) piercing damage.

Description

A hooded bandit duel wielding knives with padded leather armor on his chest. This Creature is part of a homebrew campaign called Darkest DND 

Monster Tags: humanoid

Habitat: Urban

American_Jobs

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