Armor Class
17
(natural armor)
Hit Points
260
(40d12)
Speed
20 ft.
STR
19
(+4)
DEX
6
(-2)
CON
16
(+3)
INT
10
(+0)
WIS
18
(+4)
CHA
4
(-3)
Saving Throws
STR +8, CON +7
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Passive Perception 14
Languages
Understands all but speaks none
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
False Appearance. While the fine remains motionless, it is indistinguishable from a normal vine
Actions
Mulitattack- Vine can use 3 slam attacks or 2 slams and a single grapple
Slam - The Vine extends a limb to slam the target, +8 to hit, 5d10 bludgeoning damage.
grapple- Vine attempts to wrap around a target, DC 17 STR. Upon being grappled, Vine has advantage on slams against grappled creature.
shield- uses all the actions in this turn, AC increases by 3 until next turn.
Description
An awakened vine is an ordinary vine given sentience and mobility by the awaken spell or similar magic.
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