Armor Class
11
Natural Armour
Hit Points
16
(2d6 + 4)
Speed
50 ft.
STR
12
(+1)
DEX
17
(+3)
CON
12
(+1)
INT
10
(+0)
WIS
13
(+1)
CHA
11
(+0)
Skills
Perception +3
Senses
Passive Perception 13
Languages
-- understands Deep Speech but can't speak it.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The blink hyena has advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage.
Teleport (Recharge 4-6). The hyena magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the hyena can make one bite attack.
Comments