Medium Construct, Unaligned
Armor Class 13 Natural armor
Hit Points 120 (12d10 + 10)
Speed 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
9 (-1)
WIS
9 (-1)
CHA
15 (+2)
Skills Performance +3
Damage Vulnerabilities Fire
Damage Immunities Poison, Psychic
Senses Blindsight 60, Passive Perception 9
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Antimagic Susceptibility. The instrument is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the instrument must succeed on a Constitution saving throw against the spellcaster's DC or fall unconscious for 1 minute.

False Appearance. While the instrument remains motionless, it is indistinguishable from a normal instrument.

Actions

Multiattack. The instrument makes two melee attacks.

String Whip. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage.

Endpin StabMelee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 4) piercing damage.

Alluring Melody. The instrument plays an eerie melody. Each creature that can hear it within 30 feet of the instrument must make a DC 15 Wisdom saving throw, taking 12 (3d8) psychic damage or half as much on a success. A creature that failed its saving throw also gets distracted by the music, becoming stunned until the end of its next turn.

FlyingCicata

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