Medium Humanoid, Any Evil Alignment
Armor Class 14 Leather/ Studded leather
Hit Points 28 (5d8 + 3)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +5
Skills Intimidation +1
Condition Immunities Exhaustion, Frightened
Senses Passive Perception 9
Languages Common, Deep Speech
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Blood Frenzy. The Androphage Bleeder has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Multiattack. The Androphage Bleeder makes two attacks.

 

Actions

Shortsword.

 Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Savage Attacks.

 When the Androphage Bleeder scores a critical hit with a melee weapon attack, it can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.

Description

A soldier that gives in to the violent and bloodthirsty ways of Mogis can, if they fall enough, become an Androphage. A creature that lives on to cause suffering and death in the name of the Slaughter God Mogis. An Androphage will fight without concern, mercy or honour to kill any opponent or die attempting to serve their lord.

An Androphage bleeder is one who has started down the path of bloodlust and violence or one who is too weak to fully serve their lord and god.

By no means the most dangerous or violent of Mogis' devout, bleeders are still a force to be cautioned against, especially when in groups as they often travel.

An Androphage requires no incentive to fight, the joy of slaughter is enough to make them kill.

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoid

Habitat: CoastalDesertForestGrasslandHillMountainUnderdarkUrban

Kevins_famous_chilli

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