Antimagic Susceptibility. The mounted head is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the mounted head must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
Charge. If the mounted head moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 4 (1d8) piercing damage.
Infectious Laughter. The mounted head causes those that hear it to fall into fits of maniacal laughter. Any creature that starts its turn within 30 feet of the mounted head must succeed on a DC 11 Wisdom saving throw or fall prone, becoming incapacitated and unable to stand up for the duration. A creature with an Intelligence score of 4 isn’t affected. At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the effect ends. On a successful saving throw, the creature is immune to the mounted head’s Infectious Laughter for 24 hours.
False Appearance. While the mounted head remains motionless and isn’t flying, it is indistinguishable from a normal mounted head.
Gore. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
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