Large Fiend (Devil), Lawful Evil
Armor Class 19 (natural armor)
Hit Points 142 (15d10 + 60)
Speed 50 ft.
STR
20 (+5)
DEX
16 (+3)
CON
19 (+4)
INT
12 (+1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +9, CON +8
Skills Athletics +5, Deception +1
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 12
Languages Infernal
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

360 vision.  The devil can see all around itself.

Actions

Multiattack. The devil makes three attacks: two with its claws and one with its sting.

Burning spear. Melee Weapon Attack:+8 to hit, reach 5ft, one target. on hit take 1d6 piercing damage, and make a constitution saving throw (DC14). on a failed save the target takes 4d8 fire damage and half that on a successful one.

Dagger. Melee weapon Attack:+8 to hit, reach 5ft, one target. on hit take 1d4 slashing damage.

 

Description

Great devil chefs of high level demons, commonly found cooking their victims on a Calderon of blood stirring it with their red hot spears while chopping up more "ingredients" for the pot. Large muscled and highly hostile and with the ability to see all around them and turn their face 360 degrees.

Previous Versions

Name Date Modified Views Adds Version Actions
6/13/2019 2:21:25 AM
17
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Monster Tags: Devil

_incarnation

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