Huge Beast, Any Alignment
Armor Class 17 Natural
Hit Points 200 (15d20 + 10)
Speed 40 ft., Is not affected by snowy terrain , Climb 40 ft.
STR
19 (+4)
DEX
10 (+0)
CON
15 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws STR +7, CON +5
Skills Athletics +7
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning
Damage Immunities Cold
Condition Immunities Exhaustion, Grappled, Unconscious
Senses Passive Perception 13
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Spines. This beast can flare out its spines until the end of its next turn. Any creature attacking with melee weapons (including arms/legs) takes 1d6 damage per attack while its spines are active. Furthermore, melee attacks made by the Boliath deal an  extra 1d4 damage.

Creatures grappled by the Boliath are restrained as well.

Actions

Multiattack: This creature can make 2 claw attacks and 1 bite attack.

Claw. Melee Attack:  reach 5 ft. +7 to hit. 2d8 slashing damage

Bite. Melee Attack: reach 5 ft. +5 to hit. 3d6 piercing damage

Legendary Actions

Make a grapple attempt against a creature within melee range.

1 legendary action per round

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Large, 4 armed monster, with boney plates and spikes along its body. Its 2 main hands are large and clumsy, but the secondary hands are closer to the body and are more dexterous. All hands have 4 clawed fingers. its mouth is a mess of teeth and serrated bone, with small beady eyes. Don't let its appearance fool you, for it is quite docile and will not attack unless provoked.

Lair and Lair Actions

A small divot in the snow, surrounded by heavy objects to mark its nest. Its off spring are buried in the snow beneath

Lair Actions

On initiative count 0 (losing initiative ties), the Boliath takes a lair action to cause one of the following effects; the Boliath can’t use the same effect two rounds in a row:

  • The Boliath slams the ground, cloaking itself in an icy mist. Temporarily nullifying its fire vulnerability.
  • The Boliath roars and creatures within 5 feet take 1d4 thunder damage. All creatures within 35 ft must make a DC 16 wisdom saving throw and on a failure are frightened.

Habitat: Arctic

AdamAppleAttacker

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