Huge Construct, Neutral
Armor Class 20 Natural
Hit Points 400 (24d12)
Speed 40 ft., Burrow 30 ft.
STR
25 (+7)
DEX
12 (+1)
CON
24 (+7)
INT
16 (+3)
WIS
20 (+5)
CHA
14 (+2)
Saving Throws CON +13, WIS +11
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Lightning
Condition Immunities Petrified
Senses Tremorsense 60FT, Passive Perception 22
Languages Common, Primordial common, Primordial
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Actions
  1. Slam:

    • Level: 1st
    • Description: The Warden delivers a powerful melee strike, slamming its massive form into a target with immense force, dealing significant bludgeoning damage.
    • Slam: Melee Weapon Attack, +12 to hit, reach 15 ft., one target. Hit: 3d12 + 7 bludgeoning damage.
  2. Elemental Burst:

    • Level: 3rd
    • Description: The Warden channels its mastery over elemental forces, unleashing a burst of raw elemental energy in the form of swirling earth, wind, or lightning. The energy surges towards a target, causing substantial elemental damage upon impact.
    • Ranged Spell Attack, +8 to hit, range 120 ft., one target. Hit: 6d8 + 4 elemental damage (choose from bludgeoning, slashing, or lightning).
  3. Tremor Wave:

    • Level: 2nd
    • Description: The Warden sends forth a powerful shockwave through the ground, creating a cascading tremor that radiates in a cone-shaped area. The wave shakes the earth, causing targets caught within to suffer bludgeoning damage and potentially be knocked prone.
    • Area Spell Attack, each creature in a 30-foot cone must make a DC 18 Dexterity saving throw or take 8d6 bludgeoning damage and be knocked prone.
  4. Earthquake Step:

    • Level: 5th
    • Description: The Warden's stomping motion generates a seismic event, triggering a massive earthquake that reverberates through the surrounding area. The intense shaking can knock creatures off balance, causing significant bludgeoning damage and potentially knocking them prone.

 

Bonus Actions
  1. Earthquake Surge:

    • Description: The Warden channels the raw power of the earth, causing a surge of seismic energy to emanate from its body. As a bonus action, the Warden triggers a localized earthquake within a 30-foot radius centered on itself. This earthquake creates difficult terrain and forces all creatures within the area to make a Dexterity saving throw or be knocked prone. This ability showcases the Warden's ability to manipulate the very ground beneath its foes, disrupting their movements and destabilizing their footing.
  2. Elemental Infusion:

    • Description: The Warden harnesses its mastery over elemental forces, infusing its next attack with raw elemental power. As a bonus action, the Warden imbues its next melee or ranged weapon attack with additional elemental damage. The damage type can be chosen from bludgeoning, slashing, or lightning, representing the Warden's ability to channel the forces of nature into its strikes. This bonus action allows the Warden to unleash devastating attacks, overwhelming its foes with the combined power of the elements and its own immense strength.
  3. Stone's Resilience:

    • Description: The Warden taps into its connection with the earth, reinforcing its own durability and resilience. As a bonus action, the Warden gains temporary hit points equal to its Constitution modifier plus its proficiency bonus. This surge of stony resilience fortifies the Warden's defenses and grants it additional protection against incoming attacks. This bonus action highlights the Warden's ability to draw strength from the very essence of the earth, bolstering its endurance and making it even more challenging for opponents to overcome.
Reactions
  1. Stone Shield:

    • Description: When targeted by a ranged attack or a spell that requires a ranged attack roll, the Warden can react swiftly by summoning a protective barrier of solid stone. The stone shield intercepts the incoming attack, providing temporary cover and granting the Warden a bonus to its AC against the triggering attack. This reaction showcases the Warden's ability to utilize the earth itself as a defensive measure, deflecting projectiles and spells with ease.
  2. Earthquake Resilience:

    • Description: When the Warden is subjected to an effect that would knock it prone or forcefully move it, it can use its Earthquake Resilience reaction. The Warden taps into the earth's stability and channels its own power, maintaining its balance and resisting the force that would disrupt its footing. This reaction highlights the Warden's unwavering stability and its ability to withstand attempts to disrupt or displace its formidable presence.
  3. Thunderous Roar:

    • Description: In response to being targeted by a melee attack, the Warden can unleash a deafening roar that resonates with the power of thunder. The shockwave of sound and force emanating from the Warden startles and disorients its attacker, imposing disadvantage on the triggering attack roll. This reaction reflects the Warden's mastery over elemental energies, harnessing the power of thunder to ward off adversaries in close combat.
Legendary Actions
  • Stone Shield: The Warden gains temporary hit points equal to its Constitution modifier (6) as a reaction.
  • Earthquake Resilience: The Warden gains advantage on the next saving throw it makes before the end of its next turn.
  • Thunderous Roar: The Warden releases a thunderous roar, forcing all creatures of its choice within 30 feet to make a DC 18 Constitution saving throw or be stunned until the end of their next turn.
Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Warden of the Earth

The Warden of the Earth is an awe-inspiring creature that stands as a testament to the raw power and resilience of the earth itself. This colossal guardian embodies the very essence of nature, protecting the sacred artifact known as the World Armor with unwavering determination.

Standing at a towering height of 30 feet or more, the Warden's massive form is hewn from solid stone, resembling a living mountain that has come to life. Its stony exterior is adorned with intricate patterns and carvings, depicting scenes of elemental forces, swirling winds, crackling lightning, and the ever-changing landscapes of the earth. These markings pulse with faint luminescence, hinting at the primal energy that flows within.

The Warden's head is crowned with a majestic crest of jagged rocks, forming a crown-like structure that reaches towards the sky. Its eyes, burning like molten lava, gleam with a profound wisdom that speaks of centuries of guardianship and the weight of its sacred duty.

Crystalline formations jut out from its back, casting a soft, ethereal glow that illuminates the surrounding area. These crystals pulse with the energy of the earth, shimmering in hues of earthy greens, deep blues, and vibrant purples.

With each step, the ground trembles beneath the Warden's colossal weight, sending shockwaves through the earth itself. The air crackles with an elemental energy, and the scents of rich soil and ozone hang in its wake.

As the guardian of the World Armor, the Warden exudes an aura of authority and protection. It stands with an imposing presence, radiating an energy that bolsters the resolve of those who fight alongside it and strikes fear into the hearts of those who would oppose it.

In battle, the Warden's movements are surprisingly agile and swift for its immense size. It charges forward with purpose, its footsteps echoing like thunder. With each swing of its massive stone fists, it unleashes devastating blows that can pulverize its foes or send them flying through the air.

The Warden's mastery over elemental forces is evident in its abilities. It can call upon gusts of wind to enhance its agility and deflect incoming attacks. It can manipulate the earth itself, causing the ground to shift and tremble, creating difficult terrain or launching devastating tremors. Lightning crackles around it, ready to be unleashed in a torrent of electrifying power.

Engaging in combat with the Warden of the Earth is an awe-inspiring and formidable experience. Its towering figure, impenetrable defenses, and command over elemental forces make it a force to be reckoned with. As the guardian of the World Armor, it upholds the harmony and balance of the world, ensuring that the forces of nature are protected and preserved.

Those who stand against the Warden of the Earth face an adversary whose power is matched only by its unwavering resolve. Only the most skilled and determined adventurers can hope to overcome its formidable defenses and emerge victorious, for the Warden embodies the indomitable spirit of the earth itself.

Lair and Lair Actions

The Sanctum of Elemental Guardians and the Treasures of the World

Deep within the heart of a dormant volcano lies the Sanctum of Elemental Guardians, a magnificent chamber that serves as the lair of the Warden of the Earth and the repository of the world's most coveted treasures. This unique sanctuary combines the formidable presence of the Warden with the grandeur of a treasure vault, where the legendary World Armor and countless other priceless artifacts are stored.

Entrance: The entrance to the Sanctum is an awe-inspiring gateway, adorned with intricate carvings depicting the elements and encrusted with precious gems. Passing through this monumental entrance reveals a sprawling chamber bathed in flickering torchlight, its walls lined with rows of golden pedestals showcasing various treasures.

Chamber of Elemental Convergence: The central chamber of the Sanctum is a sight to behold, with a towering vaulted ceiling adorned with magnificent crystal chandeliers that shimmer with ethereal light. In the center, a massive stone pedestal holds the World Armor, radiating a divine aura that illuminates the chamber. The Warden of the Earth stands as a majestic sentinel nearby, its presence commanding respect and awe.

Treasure Vault: Extending from the central chamber, a network of smaller chambers and corridors houses a myriad of treasures. Golden chests, gem-encrusted artifacts, ancient scrolls, and enchanted weapons and trinkets are meticulously organized on ornate display stands and locked behind intricate mechanisms to ensure their security. The air is heavy with the scent of ancient parchment, polished metal, and the subtle aroma of dormant magic.

Elemental Guardians: Positioned strategically throughout the vault, colossal statues of the elemental guardians watch over the treasures. These magnificent guardians, sculpted from the purest marble and infused with elemental energy, stand as both protectors of the Sanctum and majestic additions to its opulent aesthetics.

Guardian's Sanctum: Within a secluded alcove, a smaller chamber serves as the personal sanctum of the Warden. The walls are adorned with tapestries depicting epic battles and tales of heroism, while a massive stone throne rests at the center—a testament to the Warden's dominion over the Sanctum and its treasures.

Lair Actions:

  1. Elemental Shield: The Sanctum reacts to any threat by activating a shield of elemental energy. This shield envelops the treasures and the Warden, granting them temporary immunity to non-magical attacks and bolstering their defenses against magical assaults.

  2. Elemental Traps: To deter intruders, the Sanctum employs various elemental traps within its chambers. Flames erupt from hidden crevices, gusts of wind try to push intruders off balance, rocky outcroppings shift and crumble, and arcs of lightning crackle unpredictably. These traps provide an additional layer of defense, testing the adventurers' skill and resolve.

  3. Treasures' Blessing: The treasures themselves unleash their latent magical energies, imbuing the Warden with increased strength and resilience. This infusion enhances the Warden's combat abilities, making it more formidable in battle and heightening the challenge for any who dare to face it.

Boss Fight: The battle within the Sanctum of Elemental Guardians and the Treasures of the World is a multifaceted encounter. The adventurers must confront the mighty Warden of the Earth, a formidable opponent harnessing the power of the elements. Simultaneously, they must contend with the hazards of the treasure vault, navigating through treacherous terrain, avoiding elemental traps, and overcoming the protective shield.

As the battle intensifies, the Warden utilizes its mastery over the elements, striking with earth-shaking slams, conjuring whirlwinds and firestorms, and unleashing devastating lightning strikes. The lair actions further complicate the encounter, activating elemental shields to bolster defenses and triggering traps to hinder the adventurers' progress.

To claim the World Armor and emerge victorious, the adventurers must find openings in the Warden's defenses, exploit vulnerabilities, and carefully maneuver through the treacherous vault. The weight of the treasures' blessings adds an extra layer of challenge, augmenting the Warden's strength and resilience.

Only the most skilled and resourceful adventurers can overcome the combined forces of the Warden and the treacherous vault, proving their worthiness to claim the World Armor and secure their place in history as conquerors of both the guardian and the vast treasures it protects.

Previous Versions

Name Date Modified Views Adds Version Actions
7/18/2023 9:51:53 PM
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7/18/2023 10:33:38 PM
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7/18/2023 10:39:22 PM
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Coming Soon

Monster Tags: constructhumanoid

Habitat: ForestGrassland

CocoTheKiller

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