Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 88 (16d8 + 16)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
18 (+4)
WIS
16 (+3)
CHA
15 (+2)
Saving Throws INT +7, WIS +6
Skills Arcana +7, History +7
Senses Passive Perception 12
Languages Any six languages
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Battlefield Cooperation. Whenever this creature is fighting alongside an ally that also has Battlefield Cooperation this creature gets the following abilities:

Brothers in Arms. When an ally with Battlefield Cooperation is within 60 ft and can be seen and/or heard this creature is immune to being charmed or frightened.

Group Tactics. Whenever this creature attacks a creature within 5 ft. of an ally with Battlefield Cooperation that attack is made with advantage. Additionally attacking with a ranged spell attack through an ally with Battlefield Cooperation does not impose disadvantage and this creature can ignore any cover that might've been provided this way.

Teamwork. Instead of rolling for initiative as normal this creature can share an intiative of 1 with all other creatures that have Battlefield Cooperation.

Sculpt Spells. The Battle Mage can only target other creatures that have Battlefield Cooperation as targets for his Sculpt Spells.

Potent Cantrip. Only works whenever an ally with Battlefield Cooperation is within 5 ft. of the target

Spellcasting. The battle mage is an 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The Battle Mage has the following wizard spells prepared:

Cantrips (at will): frostbite, message, mage hand, shocking grasp

1st level (4 slots): detect magic, shield, mage armor*, magic missile

2nd level (3 slots): rime's binding ice, scorching ray, misty step

3rd level (3 slots): counterspell, sending, lightning bolt

4th level (1 slots): wall of fire

*The battle mage casts this spell on itself before combat.

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Battle mages are court wizards that have specialised in combat magic. They are often accompanied by a group of Men at Arms and they are well trained in group combat, able to shape their spells to only harm their enemies.

Previous Versions

Name Date Modified Views Adds Version Actions
5/14/2023 8:51:46 AM
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7/19/2023 1:18:04 PM
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Monster Tags: NPC

Habitat: Urban

Ryltha

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