Medium Or Small Undead, Typically Neutral Evil
Armor Class 13 Natural
Hit Points 15 (5d6)
Speed 35 ft.
STR
14 (+2)
DEX
9 (-1)
CON
12 (+1)
INT
9 (-1)
WIS
9 (-1)
CHA
9 (-1)
Saving Throws STR +4, CON +3
Condition Immunities Deafened, Exhaustion, Frightened, Poisoned
Senses Passive Perception 8
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Withered Gaze: As an Action, this creature attempts to frighten a Target. The target must roll 8 or higher on a Wisdom saving throw. If throw is failed, Target is now Frightened.

 

Actions

Action Name. Strengthened Hits

Action Melee Attack. The skeleton punches with its mineral encrusted bones: reach 5 ft, 1 target. Hit: (2d6) Bludgeon damage.

Bonus Actions

Grapple or something

Reactions

While in melee combat, this Creature cannot react.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Adventurers unlucky enough to get stuck underground may find their souls and (what is left of) their bodies trapped in Amber, stuck wandering forgotten caves for the rest of time.

Skeletons unevenly covered with Amber, with Glowing Blue eye sockets. You may even find some with Gems where their eyes should be.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
7/19/2023 7:24:57 PM
26
1
A
Coming Soon

Habitat: Underdark

AdamAppleAttacker

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