Tiny Ooze, Any Chaotic Alignment
Armor Class 4 Natural Armour
Hit Points 3 (1d4 + 1)
Speed 10 ft., Burrow 100 ft. Can only burrow through biomass ooze
STR
4 (-3)
DEX
8 (-1)
CON
6 (-2)
INT
6 (-2)
WIS
6 (-2)
CHA
7 (-2)
Saving Throws CHA +0
Skills Perception +13
Damage Vulnerabilities Psychic
Damage Immunities Acid, Cold, Fire, Poison
Condition Immunities Charmed, Grappled, Poisoned
Senses Darkvision 120ft, Passive Perception 15
Languages Common Can understand not speak Understands common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hivemind. All attempts to commune telepathically and all the things this creature experiences are directed back to the Biomass that created it.

Corrode Metal: Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.

Actions

Poisonous Leap. +3 to hit, reach 10 ft., 1 target. Hit: 3 (1d4 + 1) [Acid] damage. The Biomass entity dies.

Description

A small creature which leaps onto enemies and dissolves.

Monster Tags: aberration

Habitat: Underdark

Warring_king21

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