Armor Class
4
Natural Armour
Hit Points
3
(1d4 + 1)
Speed
10 ft., Burrow 100 ft. Can only burrow through biomass ooze
STR
4
(-3)
DEX
8
(-1)
CON
6
(-2)
INT
6
(-2)
WIS
6
(-2)
CHA
7
(-2)
Saving Throws
CHA +0
Skills
Perception +13
Damage Vulnerabilities
Psychic
Damage Immunities
Acid, Cold, Fire, Poison
Senses
Darkvision 120ft, Passive Perception 15
Languages
Common Can understand not speak Understands common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Hivemind. All attempts to commune telepathically and all the things this creature experiences are directed back to the Biomass that created it.
Corrode Metal: Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
Actions
Poisonous Leap. +3 to hit, reach 10 ft., 1 target. Hit: 3 (1d4 + 1) [Acid] damage. The Biomass entity dies.
Description
A small creature which leaps onto enemies and dissolves.
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