Medium Or Small Humanoid, Typically Chaotic Neutral
Armor Class 13
Hit Points 66 (7d8 + 35)
Speed 50 ft.
STR
7 (-2)
DEX
16 (+3)
CON
20 (+5)
INT
16 (+3)
WIS
10 (+0)
CHA
8 (-1)
Senses Passive Perception 10
Languages Common and one other language.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Rollerskates. The Bomber-Skater wears rollerskates. While not in difficult terrain, the Bomber-Skater may take their unique and bonus action and reaction.

Limited Rollerbombs. The Bomber-Skater has twelve Rollerbombs. Provided the Bomber-Skater has 10gp of refined metals, they may replenish this on a long rest.

Actions

Multiattack. The Bomber-Skater makes two repulsion pipe attacks, and one Throw Rollerbomb attack, or three Throw Rollerbomb attacks.

Repulsion Pipe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) thunder damage and the creature must make a DC 13 strength saving throw or be pushed 10ft back.

Throw Rollerbomb. The Bomber-Skater throws one Rollerbomb, this has the statistics below and acts on the same turn as the Bomber-Skater

Rollerbomb

Armor Class 10

Hit Points 1 (1d4 - 3)

Speed 25 ft.


 STR      DEX      CON 5(-3)  10(+0)    5(-3)

Condition Immunities charmed, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned

Senses blindsight 60 ft., passive Perception 10

Actions

Agitate. The Rollerbomb charges it's attack, increasing the radius and damage of it's explode action by 5ft and 4 (1d6) respectively to a maximum of 15ft and 13 (4d6) damage.

Explode. The Rollerbomb explodes, dying and dealing 4 (1d6) fire damage in a 5ft radius centered on itself.

Bonus Actions

Nimble moves. The Bomber-Skater can take the Dash action as a bonus action on each of their turns but when they do so, they gain disadvantage on strength and dexterity saving throws until the beginning of their next turn.

Reactions

Skater Mobility. When the Bomber-Skater is adjacent to a wall or other horizontal surface, they may grant themselves a 20ft climb speed. If they end their turn while nothing else is holding them, they fall.

Description

A mad inventor pioneering in both rollerskates and explosives, the Bomber-Skater is a skilled craftsperson who creates small rolling explosives, as well as having self-invented rollerskates. They also carry a baton which expels pressure from one end.

Loot. The bomber-skater caries the following items; One Repulsion Pipe, one pair of rollerskates and a number of Rollerbombs equal to any amount not used in that day. They may also carry a tome guiding the construction of more rollerbombs, although their cost would be 40 GP each and a player cannot carry more than their proficiency bonus. Each item's statistics are as follows:

Rollerskates


Type: Adventuring Gear     Cost: 15 GP     Weight: 7lbs


 A pair of heavily altered boots, 4 small wheels rest upon the sole of each boot that allow a creature to glide over most surfaces like a cart over road.

A creature who spends a number of weeks equal to 6 - your dexterity modifier learning how to use the roller skates may gain a unique bonus action and reaction while wearing them, as seen in the bomber-skater's statblock.


 The bomber-skater is typically a humanoid. Below is an example NPC.

Gizelda Geargrinder is a messy human woman raised by gnomes. She excelled in tinkering in her mothers large workshop, developing rollerskates to initially traverse it faster. Gradually growing to prefer them to her own feet, she could never overcome her greatest technical issue, her habit for her inventions exploding. Eventually she span that weakness into a strength, building rolling bombs  that could target and attack threats.   

 Gizelda ’s Traits

Ideal. “I enjoy being treated as the mad scientist I am.”

Bond. “I love my adoptive parents, and the support they give me in skating and making bombs.”

Flaw. “I am deeply unorganised and clumsy when I'm not 'in the zone'.”

Habitat: Urban

Khrux

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