Medium Aberration, Chaotic Evil
Armor Class 17 nat
Hit Points 200 (5d20 + 5)
Speed 50 ft.
STR
20 (+5)
DEX
10 (+0)
CON
20 (+5)
INT
30 (+10)
WIS
25 (+7)
CHA
27 (+8)
Saving Throws STR +14, DEX +9, CON +14, INT +19, WIS +16, CHA +17
Senses Darkvision, Tremorsense, Truesight, Passive Perception 15
Languages Celestial, Deep Speech
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. bill  is a 20-level spellcaster. Its spellcasting ability is [wisdom] (spell save DC 12, +0 to hit with spell attacks). bill has following [sorceror] spells prepared:
Cantrips (at will): [Arcane eye], [Call lightning] 
9st level (100 slots): [Charm person], [death ray] 

Actions

grow. bill grows to be anormus

punch : +7 to hit, reach 100 ft., 100 target. Hit: 10 (5d10 + 0) [blodgoning] damage. 

magic missle. RangedWeapon Attack: +5 to hit, range 500\100 ft., 50 target. Hit: 5 (4d8 + 5) [fire] damage.

Bonus Actions

he will preform the action after his attack. create your own

heal he heals 1d10 hp

taunt forces player to do a phisical attack on there turn

Reactions

teleport. bill teleports away

Legendary Actions

he prefrom the action insted of his attack.

wierdmageddon (Costs 2 Actions). he summons a rift .

bubbles of madness (costs 1 actions) he summon 1d4+2 maddness bubles witch on contact will deal 1d6 stat damage to the opponets strongest stat.

spell creation (cost 3 actions) you get to make a spell and cast it.

omni-minipulation (cost 4 actions) minipulate anything.

Mythic Actions

he prefroms the action insted of his attack.

kill time (Costs -5 Actions). he pauses time for 5 turns.

wired-afy makes anything, living warped both or wired  in some way.

Description

triangular inter-dimensional demon, formerly existent only in the mindscape before succeeding in gaining access to the real world. He had been running amok in gravity falls orgon since being summoned by stanford pines over thirty years ago and was also known for his mysterious demeanor and sadistic humor. Bill is the main antagonist of the sires.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: abberation

HuddieP