Hold Breath. The crocodile can hold its breath for 30 minutes.
Multiattack. The crocodile makes three attacks: one with its bite and two with its tail or claws.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 12 (1d12+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Claws. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d6+5) slashing damage.
Death Roll (Recharge 5-6). If the crocobear has a target restrained from a bite, it can attempt to roll itself and the target, ripping and tearing into the flesh. The target must succeed on a DC 16 Strength saving throw, taking 20 (4d10) piercing damage on a failed save, or half as much on a successful one. Regardless of the results of the save, the target is still grappled.
Description
Scholars have long debated the origins of the owlbear, but even less people talk about (let alone are even aware of) the elusive Crocobear.. The few people who claim to have encountered it- and haven't been shooed away for being nonsensical- recount a hulking mass of fur and scales, and a bite that could crush even carriages without resistance. Regardless of what is fact and what is fiction, it is clear to anyone that a monster like this should be avoided at all costs.
A shaggy, bear-like coat and rigid crocodilian scales lining its spine and tail, and the limpid pupils of its great round eyes stare furiously from its elongated reptile head. The crocobear's reputation, as elusive as it is, is one of unbridled ferocity and aggression, tempered by patience and naturally stealthy approach to their prey, making them a true apex predator. There is little, if anything, that a hungry crocobear fears, and these creatures are often hungry. Even monsters that outmatch an crocobear in size and strength avoid tangling with it in water, for this creature cares nothing about a foe’s superior strength as it bites down hard and doesn't stop till its opponent has either lost a limb or has drowned.
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Posted Aug 31, 2021I had the same idea! Yours is much better, I'm gonna add it into my campaign.