Medium Undead
Armor Class 11
Hit Points 27 (5d6 + 12)
Speed 15 ft.
STR
10 (+0)
DEX
5 (-3)
CON
16 (+3)
INT
3 (-4)
WIS
4 (-3)
CHA
5 (-3)
Saving Throws CON +5, WIS −1
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 240ft, Passive Perception 13
Languages understands the languages it knew in life but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Explosive. When destroyed shoot a bile of vomit on a everywhere within 10ft of you, anyone in range must succeed on a DC 14 dexterity saving throw, if they fail they become blinded and attract non special zombies

Actions

Claw. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 6 (1d10 + 1) slashing damage.

Vomit (1/Day). Shoot a bile of vomit on a creature with 15ft of you, that target must succeed on a DC 14 dexterity saving throw, if they fail they become blinded and attract non special zombies

Habitat: Urban

EnchiladaPreston

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